Colonel Watts

Colonel Watts walks out of the jungle. He’s seen some shit.

Avast, me hearties!

Avast, me hearties!

Sure is a pretty sunset over yonder...

Sure is a pretty sunset over yonder…

This was a quick paint job the other night. For the most part I did not do my usual drybrushing, edging, and other detail work, instead relying heavily on washes to provide depth. This is in keeping with the approach I’m trying to follow with my Imperial Guard, adopting the mantra of Gettin’ It Done.

Unfortunately I switched to a new can of Krylon Matte Finish and it doesn’t seem to be taking the shine off nearly as well as the last couple dull coat sprays I’ve used.  Secret Weapon’s Black Wash in particular seems to leave a healthy shine that this is not knocking off. Still a solid looking space dolly though.

The model is a Dark Vengeance Cultist Champion I found in a bits bin at NOVA and couldn’t resist at $1.50. He’s had a head swap with a Tempestus Scions Sergeant, an operation made just slightly trickier by the Cultist being a 2-piece snap-fit and already assembled, necessitating that the head be chiseled out rather than just cut off.  A few Chaos icons have also been greenstuffed away and a Space Marine Scout rope coil thrown on. Colin’s bits box provided the GW resin skull base while he wasn’t looking. All in all I’m ok with the paint job, but stoked about the model itself.

The dude abides.

The dude abides.

Nobody f'cks with the Jesus!

Nobody f’cks with the Jesus!

The PAGE crew maniacally churning through the bits bins at NOVA.

The PAGE crew maniacally churning through the bits bins at NOVA.

On the table this guy will sally forth as either Colonel Straken or a Company Commander. As discussed, they’re two of my favorite pictures in the Astra Militarum codex and I’m excited to have a model very much in line with them. The name is a reference to Peter Watts, author of some truly excellent sci-fi books, who has a short story up on Tor.com called The Colonel, introducing a primary character in his latest novel. In Forestway mythology, Watts and his company were shot down in their transports early in the fighting for the planet and presumed dead. Eventually though him and a small, ragtag band of hardened survivors from his company reappeared just in time to join the evacuation, having trekked halfway across the planet fighting both invaders and the local fauna.

Colonel Straken.  He lost his arm to a landshark.  No, seriously.  That's its skull on his side.

Colonel Straken. He lost his arm to a landshark. No, seriously. That’s its skull on his side.

A Company Commander.

A Company Commander.

Night Scythes

Recent from the forges of Kimball Prime: Air cav for the Maynarkh!

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I finally finished up these Night Scythes for Lovell’s Maynarkh Dynasty. The scheme is intended to complement the Doom Scythes I did earlier but ensure that the two are easily differentiable across an Apocalypse table. You gotta know if he’s comin’ in blasting or dropping troops off on your base!

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Unlike the other Necron I’ve done to date, these were spray primed in silver, a substantial shortcut. The wing and other metal highlights are Brass Scorpion, with all the metal washed in Nuln Oil. “Glowing” bits are based in some ancient Goblin Green, appropriately enough actually still left over from a couple Space Marine starter boxes Lovell gave me many years ago. They’ve then been washed in Athonian Camoshade to darken the depths a bit, particularly on the wing sides and guns. Finally they’re shaded with Waywatcher Green, making sure to splash that out and around to create a bit of  a glowing effect.

I’m particularly happy with the main hull, particularly in photographs. It’s a couple coats of Midnight Blue, edged with Codex Grey, washed with Nuln Oil, and then multiple washes of Drakenhof Nightshade. It’s basically an approach to making something like Necron Abyss, giving it a deep dark black blue that I think has more body and color than just doing black and remains menacing looking in the dark but shines nicely in brighter lighting.

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The bases are simple but also came out well. They stick to the mechanical wasteland theme of the units I’ve done for Lovell, which also fits in well with the Kingbreakers’ typical wasteland basing. The dead Marine was going to be done as a Blood Angel to match the recent official Necron-Blood Angels best friends fluff but I’ve got a bunch of yellow paints I’m not using quickly and no unopened bright reds.

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All in all I’m pretty pumped about these. Next up is the Night Shroud Bomber!

Zahndrekh & Overlord

Continuing the Kingbreakers’ unspeakable support of the Maynarkh Dynasty, two more for Lovell’s Necrons: An Overlord with Resurrection Orb & Nemesor Zahndrekh.

 
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overlord-back

These guys are done up to match the Lords and Doom Scythes I did for Lovell previously. The silver metal is Leadbelcher drybrushed with Mithril Silver and washed with Nuln Oil. The gold parts are a Brass Scorpion base heavily drybrushed with Burnished Gold, drybrushed again with Mithril Silver, and washed with Nuln Oil. The red is the old Mechrite Red base paint washed with the new Carroburg Crimson wash. The green components are Goblin Green with some Sunburst Yellow picked out, washed with Athonian Camoshade and again with Waywatcher Green liberally on the piece and surroundings. Definitely still trying to work toward a more glowing look, but it’s fine as-is.