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Tag Archives: procedural content

Dungeon Crawl

Posted on 2013/07/24 by tjkopena

Earlier I was very briefly looking around for any “new” stuff on random dungeon creation. FOR NO REASON WHATSOEVER!

In any event, this is one of the coolest demos and algorithms I’ve seen, from TinyKeep:

  • Demo
  • Algorithm
TinyKeep dungeon example.

TinyKeep dungeon example.

This one from RogueBasin is also pretty cool:

  • Demo
  • Algorithm
Another solid demo.

Another solid demo.

Posted in code | Tagged procedural content, videogames | Leave a comment
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