{"id":836,"date":"2012-10-07T01:02:53","date_gmt":"2012-10-07T05:02:53","guid":{"rendered":"http:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/?p=836"},"modified":"2022-07-01T16:37:09","modified_gmt":"2022-07-01T20:37:09","slug":"html5-game-markets","status":"publish","type":"post","link":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/2012\/10\/html5-game-markets\/","title":{"rendered":"HTML5 Game Markets"},"content":{"rendered":"<p>Rich over at <a href=\"www.photonstorm.com\">PhotonStorm<\/a> posted this the other day:<\/p>\n<p style=\"text-align: center\"><a href=\"http:\/\/www.photonstorm.com\/archives\/3045\/insert-coin-to-continue-the-html5-game-sponsorship-market\">Insert Coin to Continue: The HTML5 Game Sponsorship Market<\/a><\/p>\n<p>It&#8217;s a very good rundown of the HTML5 game market. \u00a0Most important to me was I finally understand a bit of the distinctions and pros and cons between &#8220;app&#8221; games versus mobile HTML5 games like he&#8217;s talking about. \u00a0It seems like for the former you&#8217;re either selling the app outright, and competing against some heavy hitters, or going for micro-transactions, which can also be pretty hard and unpredictable. \u00a0The latter is in some ways much more like the Flash market, where portals want to host your game so they can get eyeballs on their ads. \u00a0I&#8217;ll have to think a bit about what this means for the Haxe app based approach we&#8217;ve been focusing on here.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rich over at PhotonStorm posted this the other day: Insert Coin to Continue: The HTML5 Game Sponsorship Market It&#8217;s a very good rundown of the HTML5 game market. \u00a0Most important to me was I finally understand a bit of the distinctions and pros and cons between &#8220;app&#8221; games versus mobile HTML5 games like he&#8217;s talking &hellip; <a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/2012\/10\/html5-game-markets\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[398],"tags":[279,69,104,105,277],"class_list":["post-836","post","type-post","status-publish","format-standard","hentry","category-game-design","tag-business","tag-flash","tag-html5","tag-mobile","tag-videogames"],"_links":{"self":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/836","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/comments?post=836"}],"version-history":[{"count":2,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/836\/revisions"}],"predecessor-version":[{"id":878,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/836\/revisions\/878"}],"wp:attachment":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/media?parent=836"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/categories?post=836"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/tags?post=836"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}