{"id":1891,"date":"2014-05-16T10:07:23","date_gmt":"2014-05-16T14:07:23","guid":{"rendered":"http:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/?p=1891"},"modified":"2014-05-16T10:07:23","modified_gmt":"2014-05-16T14:07:23","slug":"40k-1000pts-practice","status":"publish","type":"post","link":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/2014\/05\/40k-1000pts-practice\/","title":{"rendered":"40k: 1000pts Practice"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-42\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2009\/07\/kingbreakers-icon.png\" alt=\"kingbreakers-icon\" width=\"81\" height=\"81\" \/>Tom M and I got in two good games of 40k last night\u00a0at <a href=\"http:\/\/redcapscorner.com\/\">Redcap&#8217;s<\/a>. We played 1000 pts on a 4&#215;4 table, Kingbreakers versus Tom&#8217;s Custodes (Grey Knights). Having not\u00a0played since February\u00a0it was important for me to refresh before the upcoming tournament on Saturday, Tom got in a few more games learning Grey Knights, and we both got to test our armies a little before the small-armies\u00a0May tournament.<\/p>\n<p>There are more photos than those here\u00a0in the\u00a0<a href=\"https:\/\/www.flickr.com\/photos\/tjkopena\/sets\/72157644639128686\/\">Flickr gallery<\/a>.<\/p>\n<h2>Army<\/h2>\n<p>Kingbreakers brought a just slightly funny list:<\/p>\n<ul>\n<li style=\"font-weight: inherit; font-style: inherit;\"><em style=\"font-weight: inherit;\">Capt Angholan<\/em>\u2014Vulkan<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\">Ghosts (Sternguard) x5 w\/ 3x Combi-Meltas and Poweraxe in Drop Pod<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\">Tacticals x6 w\/ Vet Sgt, Powerfist+Boltgun, Flamer, Drop Pod<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\">Tacticals x10 w\/ Vet Sgt, Chainsword+Bolt Pistol, Meltagun, Missile Launcher,\u00a0Razorback<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\">Scouts x5 w\/ Camo Cloaks, Sniper Rifles<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\">Predator w\/ Autocannon, Heavy Bolter sponsons<\/li>\n<li style=\"font-weight: inherit; font-style: inherit;\">Imperial Bunker<\/li>\n<\/ul>\n<p>To some\u00a0extent this was\u00a0dictated by what I&#8217;ve got painted that makes any sense in 1000 points. Only the scouts aren&#8217;t finished, and I might be able to get them done\u00a0by the tournament if they stay in the list (questionable). The big thoughts\u00a0before this weekend are the related questions\u00a0of\u00a0keeping the scouts,\u00a0working in a quadgun, and\/or switching that Razorback for a Drop Pod.<\/p>\n<p>The\u00a0Custodes fielded\u00a0something like:<\/p>\n<ul>\n<li>A Grand Master w\/ Thunderhammer<\/li>\n<li>Dreadnoughts x2 w\/ 2x Autocannons<\/li>\n<li>Terminators x5 w\/ Halberds<\/li>\n<li>Purifiers x5 w\/ Halberds w\/ Rhino<\/li>\n<li>Purgation Squad x5 w\/ Psycannons<\/li>\n<\/ul>\n<p>That&#8217;s not a lot of dudes!<\/p>\n<div id=\"attachment_1901\" style=\"width: 540px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7453.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1901\" class=\"size-large wp-image-1901\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7453-1024x768.jpg\" alt=\"Custodes ready for action.\" width=\"530\" height=\"397\" srcset=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7453-1024x768.jpg 1024w, https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7453-300x224.jpg 300w\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" \/><\/a><p id=\"caption-attachment-1901\" class=\"wp-caption-text\">Custodes ready for action.<\/p><\/div>\n<h2>Game 1<\/h2>\n<p>First battle\u00a0we played 12&#8243; deployment, 4 objectives, Tom went first. He placed his two objectives fairly wide apart along his back edge. I clustered mine up into one corner near my bunker. Scouts infiltrated up into a\u00a0center position overlooking the whole table but were quickly swept off the board by psycannon fusillade. Kingbreakers Ghosts crashed\u00a0through the roof of an\u00a0administratum\u00a0building\u00a0and onto a Custodes objective, blasting away a Dreadnought with combi-melta fire to\u00a0claim First Blood. Terminators ganged up on Captain Angholan and managed to bring him down with their lightning quick halberds. The Kingbreakers\u00a0immediately avenged his death, a lucky long range krak missile from the Kingbreakers&#8217; base\u00a0obliterating\u00a0the Grand Master amid\u00a0a hail of heavy weapons fire from the tanks\u00a0charging his position on the other Custodes objective. Sgt Scolirus crumpled\u00a0the hull of\u00a0the remaining dreadnought with his powerfist but was himself caught out\u00a0by the remaining Terminators. Both Kingbreakers&#8217; and one Custodes&#8217; objective safely locked down, the endgame became a delicate dance of tank shocks and troop movements as the Kingbreakers attempted to physically push the Custodes\u00a0off their remaining objective with a Predator and Razorback, to no avail.<\/p>\n<h3>Outcome<\/h3>\n<p>Tied on objectives, tied on Slay, Kingbreakers\u00a0eek out a victory with First Blood.<\/p>\n<div id=\"attachment_1902\" style=\"width: 540px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7454.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1902\" class=\"size-large wp-image-1902\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7454-1024x768.jpg\" alt=\"Kingbreakers Ghosts crash the party!\" width=\"530\" height=\"397\" srcset=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7454-1024x768.jpg 1024w, https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7454-300x224.jpg 300w\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" \/><\/a><p id=\"caption-attachment-1902\" class=\"wp-caption-text\">Kingbreakers Ghosts crash the party!<\/p><\/div>\n<div id=\"attachment_1903\" style=\"width: 540px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7459.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1903\" class=\"size-large wp-image-1903\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7459-1024x768.jpg\" alt=\"Captain Angholan goes down swinging.\" width=\"530\" height=\"397\" srcset=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7459-1024x768.jpg 1024w, https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7459-300x224.jpg 300w\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" \/><\/a><p id=\"caption-attachment-1903\" class=\"wp-caption-text\">Captain Angholan goes down swinging.<\/p><\/div>\n<div id=\"attachment_1904\" style=\"width: 540px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7466.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1904\" class=\"size-large wp-image-1904\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7466-1024x768.jpg\" alt=\"Yet more house crashing!\" width=\"530\" height=\"397\" srcset=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7466-1024x768.jpg 1024w, https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7466-300x224.jpg 300w\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" \/><\/a><p id=\"caption-attachment-1904\" class=\"wp-caption-text\">Yet more house crashing!<\/p><\/div>\n<h2>Game 2<\/h2>\n<p>Next round we used the same table setup, corners deployment, 1 objective each, Kingbreakers attack first. Each of us put our objectives right back into the\u00a0corner positions we had both used last game.\u00a0Taking\u00a0a strategic change following the first game, Tom prepped his Terminators to deep strike and placed the Purifiers and their transport into reserve. This was fairly threatening as my home objective had a nice little landing area around it, and the Scouts and Tactical Combat Squad originally deployed to hold my\u00a0objective would not be able to do much about incoming GK Terminators. However, trying to fill the space and make landing there more risky as well as to have more shooting on hand would mean dedicating even more resources to doing nothing in the early part of the game until those Terminators hit.<\/p>\n<p>In the end I decided to go for it and leave the home base to fend for itself. I figured even if they failed, hopefully Tom and I\u00a0would just swap objectives and still tie out. All of the Kingbreakers&#8217; mobile forces went hard after the Custodes&#8217; home\u00a0objective&#8212;Drop Pods, Predator, Razorback, everybody made haste and\u00a0wedged themselves\u00a0into that one little corner.\u00a0Ghosts again\u00a0claimed First Blood, crashing through a building to wipe out a Dreadnought. Vulkan and Tactical 1\u00a0flamed the opposing power armor\u00a0off the board, and Sgt Scolirus crushed the other Dreadnought in his crackling powerfist.<\/p>\n<div id=\"attachment_1905\" style=\"width: 540px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7475.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1905\" class=\"size-large wp-image-1905\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7475-1024x768.jpg\" alt=\"Everybody piles in.\" width=\"530\" height=\"397\" srcset=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7475-1024x768.jpg 1024w, https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7475-300x224.jpg 300w\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" \/><\/a><p id=\"caption-attachment-1905\" class=\"wp-caption-text\">Everybody piles in.<\/p><\/div>\n<p>The opposing objective\u00a0secured, the\u00a0Kingbreakers&#8217; vehicles about-faced and began rushing headlong to support their own home base.\u00a0The Heavy Custodes had deep struck directly\u00a0onto\u00a0the KB objective and immediately eliminated the Scouts in withering stormbolter fire. Taking discretion as the better part of valor, the defensive Tactical Squad retreated into their bunker and laughed grimly as the Custodes outside beat on its AV14 shell\u00a0to negligible\u00a0effect.\u00a0Meanwhile, the Kingbreakers tanks wound up in perfect position to intercept the incoming Custodes transport on the fly. Squad Titus leapt from their Razorback on the run, meltagunning the rear armour of the hovertank. With precision timing, the supporting Predator immediately swept the side rank of the troops spilling out of the Custodes&#8217;\u00a0flaming wreckage while the Tactical Squad in the bunker ahead also peppered them with fire. The Purifiers\u00a0devastated, the Razorback hung back on mop-up duty while Sgt Titus lead his men\u00a0to shore\u00a0up the Kingbreakers&#8217; home objective while the Predator began trimming away the Terminators. Reinforcements in sight, Titus&#8217; defensive Combat Squad charged from their bunker and directly engaged the Terminators, tieing them up.<\/p>\n<h3>Outcome<\/h3>\n<p>Custodes withdraw in the face of\u00a0an unavoidable loss.<\/p>\n<div id=\"attachment_1906\" style=\"width: 540px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7480.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1906\" class=\"size-large wp-image-1906\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7480-1024x768.jpg\" alt=\"Heavy Custodes storm the Kingbreakers' base.\" width=\"530\" height=\"397\" srcset=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7480-1024x768.jpg 1024w, https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7480-300x224.jpg 300w\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" \/><\/a><p id=\"caption-attachment-1906\" class=\"wp-caption-text\">Heavy Custodes storm the Kingbreakers&#8217; base.<\/p><\/div>\n<h2>General Thoughts<\/h2>\n<p>Hiding out in the bunker for much of the second game felt\u00a0kind of cheesy, but\u00a0worked out exactly as I hoped\u00a0it might when selecting the fortification in my list. The theory is that at this point level there just isn&#8217;t going to be that much around which can really go after an AV14 building, which is actually more\u00a0robust than a similarly armored vehicle. Tom was reduced to trying to crack it with a single thunderhammer and a melta grenade. He did manage to reduce the armor value but by that point it was\u00a0too late and the guys inside were at full strength to run out and grab or at\u00a0least contest the home objective at the end.<\/p>\n<p>Making up my army I&#8217;d been hedging back and forth about\u00a0switching the Razorback to a Drop Pod, both to shave points and to have\u00a0two landing on Turn 1. I was definitely glad I didn&#8217;t though as mobility took\u00a0the day in the second game. Those guys literally went from my deployment zone, to the far corner in case Tactical 1 got ripped up in claiming that objective, and then all the way back to the opposite corner to\u00a0cover my own objective. One of the things I had to get used to when I started playing 40k in 4th edition was that it wasn&#8217;t like a video game.\u00a0Squads just couldn&#8217;t go running all around the table\u00a0tackling different tasks; at best they might make it ~24 inches. Then in 5th they got a lot more mobile with running\u00a0and more efficient transports. In 6th there&#8217;s even more mobility with the basic\u00a0transports moving flat out, let alone the flyers. It sounds like units will get even more mobile in 7th with difficult terrain being reduced to -2 inches. I have mixed feelings about that particular change, but the general increase in mobility is much to the improvement of the game.<\/p>\n<p>Finally, I had great fun crashing Drop Pods and tanks through all manner\u00a0of buildings in these games. All those buildings though really hampered my Scouts. The buildings\u00a0were designed\u00a0for Infinity and have fewer\u00a0windows and ruined sections than typical 40k terrain. This cut down the shooting lanes pretty hard and gave few places for the Scouts to hang out in cover&#8212;they were either completely visible or had no sightlines. As such their cloaks were useless and both games they and their 4+ armour were quickly swept off the board. There&#8217;s potentially a general consideration there in playing at Redcap&#8217;s in the future.\u00a0The store&#8217;s\u00a0built up a substantial collection of Infinity terrain, and it gets used quite a bit\u00a0so it&#8217;s usually out on the tables. I&#8217;m sure the guys are cognizant of the differences between\u00a0the two types of terrain so I don&#8217;t expect it to have a ton of impact in\u00a0tournaments. I do expect though to have a few more tables now and then with very limited sightlines but no cover within those sightlines. For pickup games this is definitely something to be prepared for unless you take\u00a0the effort to\u00a0ensure you wind up on a 40k table.<\/p>\n<p>Again, there are more photos in the <a href=\"https:\/\/www.flickr.com\/photos\/tjkopena\/sets\/72157644639128686\/\">Flickr gallery<\/a>.<\/p>\n<div id=\"attachment_1907\" style=\"width: 540px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7481.jpg\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1907\" class=\"size-large wp-image-1907\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7481-1024x768.jpg\" alt=\"Everybody back!\" width=\"530\" height=\"397\" srcset=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7481-1024x768.jpg 1024w, https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-content\/uploads\/2014\/05\/IMG_7481-300x224.jpg 300w\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" \/><\/a><p id=\"caption-attachment-1907\" class=\"wp-caption-text\">Everybody back!<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Tom M and I got in two good games of 40k last night\u00a0at Redcap&#8217;s. We played 1000 pts on a 4&#215;4 table, Kingbreakers versus Tom&#8217;s Custodes (Grey Knights). Having not\u00a0played since February\u00a0it was important for me to refresh before the upcoming tournament on Saturday, Tom got in a few more games learning Grey Knights, and &hellip; <a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/2014\/05\/40k-1000pts-practice\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[409],"tags":[272,226,137,17,274,45,24],"class_list":["post-1891","post","type-post","status-publish","format-standard","hentry","category-battle-reports","tag-40k","tag-custodes","tag-grey-knights","tag-kingbreakers","tag-miniatures","tag-redcaps","tag-space-marines"],"_links":{"self":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/1891","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/comments?post=1891"}],"version-history":[{"count":10,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/1891\/revisions"}],"predecessor-version":[{"id":1908,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/1891\/revisions\/1908"}],"wp:attachment":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/media?parent=1891"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/categories?post=1891"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/tags?post=1891"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}