{"id":1208,"date":"2013-09-03T01:52:15","date_gmt":"2013-09-03T05:52:15","guid":{"rendered":"http:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/?p=1208"},"modified":"2013-09-03T01:52:15","modified_gmt":"2013-09-03T05:52:15","slug":"rockethaxe-2-0-more-physics","status":"publish","type":"post","link":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/2013\/09\/rockethaxe-2-0-more-physics\/","title":{"rendered":"RocketHaxe 2.0: More Physics"},"content":{"rendered":"<p>Some more demo tests:<\/p>\n<p><center><object id=\"BallsDemo\" width=\"480\" height=\"480\" classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"src\" value=\"\/tools\/rockethaxe\/scratch\/20130902-Balls.swf\" \/><embed id=\"BallsDemo\" width=\"480\" height=\"480\" type=\"application\/x-shockwave-flash\" src=\"\/tools\/rockethaxe\/scratch\/20130902-Balls.swf\" \/><!--[if !IE]>--> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-includes\/js\/tinymce\/themes\/advanced\/img\/trans.gif\" class=\"mceItemMedia mceItemFlash\" width=\"480\" height=\"480\" data-mce-json=\"{'video':{},'params':{'src':'\/tools\/rockethaxe\/scratch\/20130902-Balls.swf'},'name':null,'object_html':' &lt;!--&lt;![endif]--&gt;&lt;div&gt;&lt;h1&gt;Flash Required!&lt;\/h1&gt;&lt;p&gt;&lt;a href=\\&quot;http:\/\/www.adobe.com\/go\/getflashplayer\\&quot;&gt;&lt;img src=\\&quot;http:\/\/www.adobe.com\/images\/shared\/download_buttons\/get_flash_player.gif\\&quot; alt=\\&quot;Get Adobe Flash player\\&quot; \/&gt;&lt;\/a&gt;&lt;\/p&gt;&lt;\/div&gt;&lt;p&gt;&lt;!--[if !IE]&gt;--&gt;&lt;\/p&gt;','hspace':null,'vspace':null,'align':null,'bgcolor':null}\" alt=\"\" \/><!--<![endif]--><\/object><\/center><\/p>\n<p>Click on the following one to unpause the game:<\/p>\n<p><center><object id=\"StacksDemo\" width=\"480\" height=\"600\" classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,40,0\"><param name=\"src\" value=\"\/tools\/rockethaxe\/scratch\/20130902-Stacks.swf\" \/><embed id=\"StacksDemo\" width=\"480\" height=\"600\" type=\"application\/x-shockwave-flash\" src=\"\/tools\/rockethaxe\/scratch\/20130902-Stacks.swf\" \/><!--[if !IE]>--> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-includes\/js\/tinymce\/themes\/advanced\/img\/trans.gif\" class=\"mceItemMedia mceItemFlash\" width=\"480\" height=\"600\" data-mce-json=\"{'video':{},'params':{'src':'\/tools\/rockethaxe\/scratch\/20130902-Stacks.swf'},'name':null,'object_html':' &lt;!--&lt;![endif]--&gt;&lt;div&gt;&lt;h1&gt;Flash Required!&lt;\/h1&gt;&lt;p&gt;&lt;a href=\\&quot;http:\/\/www.adobe.com\/go\/getflashplayer\\&quot;&gt;&lt;img src=\\&quot;http:\/\/www.adobe.com\/images\/shared\/download_buttons\/get_flash_player.gif\\&quot; alt=\\&quot;Get Adobe Flash player\\&quot; \/&gt;&lt;\/a&gt;&lt;\/p&gt;&lt;\/div&gt;&lt;p&gt;&lt;!--[if !IE]&gt;--&gt;&lt;\/p&gt;','hspace':null,'vspace':null,'align':null,'bgcolor':null}\" alt=\"\" \/><!--<![endif]--><\/object><\/center><\/p>\n<p>Still a noticeable amount of quivering that I can&#8217;t tune out just by manipulating parameters.  I played a little bit with trying to damp small amounts of energy, but I think they&#8217;re not actually low energy when they quiver like that so it&#8217;s hard to filter out.  I think in many typical game uses it won&#8217;t matter much because they won&#8217;t generally stack up the same way, but hopefully I can iron that out.<\/p>\n<p>A basic tile engine is now also working.  Demo to come.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Some more demo tests: Click on the following one to unpause the game: Still a noticeable amount of quivering that I can&#8217;t tune out just by manipulating parameters. I played a little bit with trying to damp small amounts of energy, but I think they&#8217;re not actually low energy when they quiver like that so &hellip; <a href=\"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/2013\/09\/rockethaxe-2-0-more-physics\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[58],"tags":[82,173,277],"class_list":["post-1208","post","type-post","status-publish","format-standard","hentry","category-code","tag-haxe","tag-physics","tag-videogames"],"_links":{"self":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/1208","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/comments?post=1208"}],"version-history":[{"count":1,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/1208\/revisions"}],"predecessor-version":[{"id":1209,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/posts\/1208\/revisions\/1209"}],"wp:attachment":[{"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/media?parent=1208"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/categories?post=1208"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rocketshipgames.com\/blogs\/tjkopena\/wp-json\/wp\/v2\/tags?post=1208"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}