With the 8th edition of Warhammer 40,000 now settling in, we’ve revised our Recon Squad skirmish rules and associated Legacies narrative campaign to the new rules. The updated Recon Squad core rules and Legacies missions were used at this used NOVA Open wargaming convention with a large number of players, to great success. Give them a try if you’re looking for some quick, intense 40k firefights!
Our Kolony Kickstarter campaign funded! We’ll be working on a whole new collection of 3D printable 28mm sci-fi terrain.
Our Data Targets Kickstarter campaign is well underway! The funding target was hit within a few hours of launch, and backers continue to trickle in. We look forward to producing many sets of these 3D printed wargaming objectives! Those with their own 3D printer may get the STLs for these great pieces via DriveThruRPG.
Our Arc Guides Kickstarter campaign successfully funded! 77 backers signed on to get resin cast copies of these simple tools for painting arcs on the bases of wargaming miniatures. STL files are also available as free downloads from Thingiverse.
After using and refining the mechanics and missions over a number of events, we are very excited to release Legacies, an unofficial skirmish campaign for Games Workshop’s Warhammer 40,000!
Legacies builds on our Recon Squad rules for fast-playing, tactical 40k skirmishing. Players choose a particular specialty for their squad and work toward a relevant personal objective over the course of four thematic missions. They then all meet in the Cataclysm, a climactic team battle wrapping up the campaign.
Check it out!
We’re proud to officially release our unofficial skirmish variant for Games Workshop’s Warhammer 40,000: Recon Squad!
Recon Squad is a simple ruleset for fast, very tactical games using all the standard 40k mechanics and armies but with individual models fighting it out as solitary heroes in elaborate battlefields. A lengthy discussion on the design considerations is up on tjkopena’s blog, and the full rules are a short PDF available on the website.
Check it out!
After a long, long development process, Rocketship Games is happy to announce a new boardgame release:
Beta Station is a casual sci-fi exploration dungeon crawl shoot-em-up by Daryl Falco and Joe Kopena. Two to five players take turns constructing a derelict space station and then exploring to find the treasures therein while fighting off monsters and the other players. It features a novel map construction mechanic that introduces an element of strategy to exploration usually lost in the “flip-a-tile” mechanic used by most dungeon crawl games.
The Beta Station prototype is now available as a freely downloadable print & play game; follow the link to build your own!
Beta Station will always be available as a free print & play game, but we are pursuing production options and a possible Kickstarter for later this year to publish a more polished edition. Contact us if you would be interested in supporting that!
Our latest game, Gold Leader, has been sponsored and published on GameShed!
Go give it a shot right now!
What’s essentially RocketHaxe version 1.0 has been released! All of the up-to-date code is available in the Google Code project. It’s completely free to use for commercial and other purposes under the MIT license.
A simple demo game whipped up in pretty short order is included in the distribution and live on the RocketHaxe page on this site. The game is very simple in order to be decipherable, but there’s actually a pretty solid amount of game-producing features in the library already. A bigger example to come when Gold Leader is released!