Data Targets Launched!

Our Data Targets Kickstarter campaign is well underway! The funding target was hit within a few hours of launch, and backers continue to trickle in. We look forward to producing many sets of these 3D printed wargaming objectives! Those with their own 3D printer may get the STLs for these great pieces via DriveThruRPG.

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Arc Guides Funded!

Our Arc Guides Kickstarter campaign successfully funded! 77 backers signed on to get resin cast copies of these simple tools for painting arcs on the bases of wargaming miniatures. STL files are also available as free downloads from Thingiverse.

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Arc Guides Launched

We’ve launched a new Kickstarter campaign: Arc Guides. This is a simple project to produce templates for painting half arcs on miniatures bases.

 

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Legacies

After using and refining the mechanics and missions over a number of events, we are very excited to release Legacies, an unofficial skirmish campaign for Games Workshop’s Warhammer 40,000!

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Legacies builds on our Recon Squad rules for fast-playing, tactical 40k skirmishing. Players choose a particular specialty for their squad and work toward a relevant personal objective over the course of four thematic missions. They then all meet in the Cataclysm, a climactic team battle wrapping up the campaign.

Check it out!

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Recon Squad

We’re proud to officially release our unofficial skirmish variant for Games Workshop’s Warhammer 40,000: Recon Squad!

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Recon Squad is a simple ruleset for fast, very tactical games using all the standard 40k mechanics and armies but with individual models fighting it out as solitary heroes in elaborate battlefields. A lengthy discussion on the design considerations is up on tjkopena’s blog, and the full rules are a short PDF available on the website.

Check it out!

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Beta Station!

After a long, long development process, Rocketship Games is happy to announce a new boardgame release:

Beta Station

Beta Station is a casual sci-fi exploration dungeon crawl shoot-em-up by Daryl Falco and Joe Kopena.  Two to five players take turns constructing a derelict space station and then exploring to find the treasures therein while fighting off monsters and the other players.  It features a novel map construction mechanic that introduces an element of strategy to exploration usually lost in the “flip-a-tile” mechanic used by most dungeon crawl games.

The Beta Station prototype is now available as a freely downloadable print & play game; follow the link to build your own!

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Beta Station will always be available as a free print & play game, but we are pursuing production options and a possible Kickstarter for later this year to publish a more polished edition.  Contact us if you would be interested in supporting that!

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Gold Leader at One Year

goldleader-iconAccording to our Google Analytics tracking, almost exactly thirteen months after launch, Gold Leader has had just under 250,000 “unique” players. An additional ~20,000 launched the game but did not actually play at all. The game has actually been played just over 414,000 times, which is incredible! Less than 12,000 players have actually beat the entire game though, a stunning indictment of the previous conception around here of what constitutes a “hard” game, even keeping in mind that the vast vast majority don’t complete due to lack of interest. Even now, buried deep in the charts on every site,  Gold Leader is still bringing in a steady ~3000 unique views a month, almost overwhelmingly from China, with a fair amount from Romania as well.  Give it a try!

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Gold Leader at One Month

goldleader-iconOne month after launch, Gold Leader has achieved 114,000 views with 168,000 plays.  Largely driven by Chinese game portals, plays have stabilized at just under 4,000 hits per day.  A more detailed breakdown on demographics and other notes are available here, and make sure to give it a shot!

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Gold Leader Hits 50,000 Players

Two weeks after launch, Gold Leader has been played 76,000 times by 51,000 “unique” players!  Some other stats:

  • 6,500- have passed the first objective, the Sensor Grid.
  • 4,400- have overcome the Interceptors and Assault Command.
  • 3,700+ have destroyed the Minefield.
  • 3,200+ people have conquered the Command Group and beat the narrative game!
  • Practically no one has completed a perfect mission (no player deaths)…

Thanks to everybody out there that’s played so far, and to our sponsors at GameShed!  If you haven’t already, wake up and give it a shot—you’re our last hope, Gold Leader!

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Gold Leader Released!

Our latest game, Gold Leader, has been sponsored and published on GameShed!

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Go give it a shot right now!

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